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-
- RIP Sketch
-
- Version 1.03
-
- Shareware
-
- Copyright 1994 Wayne Thomas
-
-
- Introduction
- ============
-
- RIP Sketch is a simple, easy to use drawing program that generates RIPscrip
- files for use with online communications. It is designed to generate very
- efficient files to save on transfer time. It will load most .RIP files
- correctly, but since it does not yet support all the RIPscrip commands or
- fonts, it may not display them correctly. They can be added on to since
- RIP Sketch does not remove any commands it does not know about. Don't worry,
- with your support, newer improved versions are planned that will include
- all the fonts and more commands.
-
-
- Requirements
- ============
-
- EGA with 256Kb video memory or better graphics.
- Microsoft mouse & compatibles.
-
- Recommended 450Kb free memory.
- Also supports the Adlib sound card & compatibles.
-
-
- Files
- =====
-
- The following files are part of the RIP Sketch package:
-
- RSKETCH.EXE Main program
- DISPICON.EXE Program to display icon files
- RSKETCH.DOC This file
- REGISTER.DOC Information on how to register
- HISTORY.103 Revision history information
- FILE_ID.DIZ Description of this package
-
- RIP Sketch will generate more files:
-
- RSKETCH.CFG Configuration file
- RSKETCH.REG Registration file (if registered)
-
-
- Quick Start
- ===========
-
- Copy all the files to a subdirectory on your hard drive, and run RSKETCH.EXE.
- You will be asked to enter the name of the directory where you keep all your
- icons. (Example: c:\ripterm\icons) You will then be asked for the maximum
- line length for your saved RIP files. (Range 39-200, the default is 72.)
- Then RIP Sketch will start up. Use the right mouse button to toggle from
- the menu to the drawing screen. There is a help bar at the top of the screen
- to tell you what every button does when you move the mouse cursor to it.
-
- Note: RIP Sketch can be executed from another drive or path. It will know
- where to find the configuration file, and the icon files.
-
-
- Command line options
- ===================
-
- /Q Quiet mode. This will disable sound card support.
-
- /V filename Viewer mode. This option allows RIP Sketch to be a stand alone
- viewer. If a wildcard is used, the file name will be displayed
- at the bottom of the screen. The default extension is .RIP
-
- /C Compatibility mode. Use this option if other RIP viewers that
- you are using can not display the RIP files generated by RIP
- Sketch. Note: you must use this command every time you create
- or append a RIP file for it to be compatible.
-
-
-
- Disclaimer
- ==========
-
- No warranty is expressed or implied. Use at your own risk. The author will
- not be held responsible for any damages from the use of this product. It has
- been tested on many systems without problems, but it has not or could not
- have been tested on every type of system.
-
-
- Options
- =======
-
- Main commands
- -------------
-
- Load: Load a .RIP file from disk. The default extension is .RIP if none is
- provided. Wildcards are allowed.
-
- Save: Save the picture as a .RIP file.
-
- Edit: Object editor, planned for future versions.
-
- Undo: Remove all the objects that were made since you last toggled to the
- menu screen, if any.
-
- View: View contents of the clipboard, if any.
-
- Show: Show invisible regions. These are the mouse regions, the text viewport
- and the graphic viewport.
-
- New: Clear the RIP scene and start over.
-
- Quit: Exit RIP Sketch and return to DOS. Pressing Esc will also exit the
- program.
-
- Register: Enter registration code to register RIP Sketch. This removes all
- shareware notices and delays.
-
- Draw options
- ------------
-
- Draw color: Change the draw color to one of sixteen colors.
-
- Change palette: Change the palette of the currently selected draw color.
- Please note: When clicking back to draw mode, all the palette changes
- are added to the RIP scene. If you wanted to make a color fade in or
- out, you would have to click back to draw mode for every shade you
- changed.
-
- Write mode: Toggle the write mode from COPY to XOR (exclusive or). In XOR
- mode, the object's lines are XORed with the screen. If you draw the
- same lines over each other in XOR mode, it will make them disappear.
-
- Font: Change the current font style. There are eleven fonts.
-
- Font size: Change the font size. There are ten font sizes.
-
- Font direction: Change the font direction. There are two directions, from
- left to right and from bottom to top.
-
- Line style: Change the current line style. There are five line styles
- available. The last one is the user defined line style.
-
- Line thickness: Toggle the line thickness between thin and thick.
-
- Line pattern: Create a user defined line pattern.
-
- Fill options
- ------------
-
- Fill style: Change the current fill style. There are thirteen fill styles
- available. The last one is the user defined fill pattern. Please note
- that the first (fill with background color) does not work with all
- objects.
-
- User fill: Set the pattern for the user fill pattern.
-
- Fill color: Change the fill color to one of the sixteen colors.
-
- Draw commands
- -------------
-
- Draw lines: Uses line pattern and thickness, draw color and write mode.
- Point to where you want the line to start and press the left mouse
- button and hold it down to the point where you want the line to end.
-
- Draw connected lines: Uses the draw color, line pattern, line thickness and
- write mode. Point to where you want the first line to start, press the
- left mouse button and let go, move to where you want the first line to
- end and the second line to begin. Press the right mouse button to stop
- drawing lines.
-
- Draw rectangles: Uses the draw color, line pattern, line thickness and write
- mode. Point to where you want a corner of the box to be and press the
- left mouse button. Hold it down and move the mouse to where you want the
- diagonally opposite corner to be and release the button.
-
- Draw filled rectangles: Uses the fill pattern and color. Works the same way
- as rectangles above, except it draws solid bars.
-
- Draw polygons: Uses the draw color, line pattern, line thickness and write
- mode. Works the same way as connected lines above, except that when
- pressing the right mouse button, the first and last line is connected.
-
- Draw filled polygons: Uses the draw color, line pattern and thickness, write
- mode, fill pattern and color. Works the same way as polygons above,
- except that they are filled with the current draw color and pattern.
-
- Draw ovals: Uses the draw color and line thickness. Point to where you want
- the center of the oval, hold down the left mouse button and move the
- mouse to create the desired oval size and shape.
-
- Draw filled ovals: Uses the draw color, line thickness, fill pattern and
- color. Works the same way as ovals above, except that they are filled
- with the current draw color and pattern.
-
- Draw circles: Uses the draw color and line thickness. Works the same way
- as ovals above.
-
- Draw filled circles: Uses the draw color, line thickness, fill pattern and
- color. Works the same way as filled ovals above.
-
- Draw circular arcs: Uses the draw color and line thickness. First, draw a
- circle, then after releasing the left mouse button, choose the start
- angle for the arc, then press the left mouse button. Next, choose the
- ending angle for the arc. The arc is drawn counter clockwise.
-
- Draw circular pie slices: Uses the draw color, line thickness, pattern
- fill color and pattern. Works the same way as circular arcs above,
- except that it is filled with the fill color and pattern to make a pie
- slice. It will be split from the right side. (No start and ending
- angle).
-
- Draw oval arcs: Uses the draw color and line thickness. Works the same way
- as circular arcs above.
-
- Draw oval pie slices: Uses the draw color, line thickness and pattern, fill
- color and pattern. Works the same way as circular pie slices above.
-
- Draw single dots: Uses the draw color. When the left mouse button is
- pressed, a single pixel will appear in the center of the box.
-
- Draw smooth curves: Uses the draw color, line thickness, line pattern and
- the write mode. First draw the curve like a line, then four boxes will
- appear on it. By moving the mouse cursor inside the boxes and pressing
- the left mouse button, you can move them to change the shape of the
- curve. The two middle boxes can be moved off the curve to make it
- bend. If the curve becomes obstructed by the boxes, press the space
- bar to temporarily hide them. Press the right mouse button to draw the
- curve.
-
- Display text: Uses the font, font size and direction. When clicking this
- option, you are asked what text you want to use. A box will appear
- when the left mouse button is pressed. You can move the box to where
- you want and let go of the button to put the text where the box is.
-
- Flood fill: Uses the fill color and pattern. The fill will start where
- the mouse cursor is and fill up everything to the currently selected
- draw color.
-
- Area commands
- -------------
-
- Graphic viewport: This box defines the area in which all graphics are to be
- displayed. Pressing the right mouse button defaults it to the full
- screen.
-
- Text viewport: This box defines the area in which all text from the host is
- to be displayed. There are five screen resolutions to choose from.
- The text can either wrap to the next line, or be chopped off at the end
- of the line.
-
- Copy to clipboard: This command takes an area of the screen and copies it
- to the clipboard.
-
- Paste clipboard: This command takes the clipboard and pastes it to the
- screen. There are five write modes to choose from.
-
- Load icon: This command loads a icon from the disk and pastes it to the
- screen. There are five write modes to choose from. It first searches
- the directory where RIP Sketch was run for the icon file, then searches
- the directory where you keep your icons.
-
- Save icon: This command saves the clipboard as an icon. It is saved in the
- directory where RIP Sketch was run. On the users terminal, it will also
- be saved in an appropriate subdirectory.
-
- Mouse region: This command creates a hot mouse region. When the user clicks
- the left mouse button while in this area, the text specified will be
- transmitted to the host. The area can be inverted when clicked. The
- text window and screen can be reset. You can use a caret to represent
- control codes. For example, ^M will be a carriage return.
-
- Copy region: This command copies a large (or small) area of the screen
- either up or down very quickly, without using the clipboard.
-
-
- Registration
- ============
-
- RIP Sketch is shareware. Please support this product by filling out
- REGISTER.DOC and mailing it with a check or money order for $15.
- You will receive a registration code that will remove the registration
- delays and messages. This code will work for future versions of RIP
- Sketch.
-
-
- Contacting the author
- =====================
-
- I can be reached with a public message in the RIP conference in the following
- nets: RIME, Intelec, ILink, ICN. I can also be reached at the Brewster BBS,
- (914) 279-2514. The latest versions of RIP Sketch will be uploaded there
- as soon as they become available.
-
-
- Coming soon!
- ============
-
- - More RIP Script commands
- - Better palette selection
- - Improved loading options
- - Improved memory handling
- - ASCII/ANSI in the text window
- - Object editor
- - Icon editor
-
-
- Trademarks
- ==========
-
- RIPscrip and RIPterm are trademarks of TeleGrafix Communications, Inc.
-